
QUANTUMEDGE
VANDAL CINEMATIC
Inspired by Valorant's gun skin trailers, I sought to weave a narrative centered around a futuristic and edgy Vandal gun skin, set against the backdrop of a vibrant and gritty cyberpunk world in the year 2050. In this immersive landscape, the weapon falls into the hands of a ruthless and lethal cybermech robot, who then takes it back to his workstation. There, he carefully maintains the intricate details of the weapon before putting it through tests to unleash its astonishing power and time stopping capabilities.
SOFTWARES USED
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Maya
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Redshift
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Substance Painter
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Nuke
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Unreal Engine
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Premier Pro











